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    Kialya's Nymph magic [Complete]

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    Kialya



    Posts : 16
    Join date : 2015-10-20

    Kialya's Nymph magic [Complete]

    Post by Kialya on Thu Oct 22, 2015 7:44 pm

    Nymph Magic
    D-Rank
    Nature Magic
    N/A
    Main
    Light Bringer
    No
    Both Offensive and Defensive


    Magic Description
    This is a magic specifically central to nymphs. It allows them to use any part of nature to their will, water and plants. This magic allows for Kialya to manipulate plants and water in any situation. This magic also allows for Kialya to know what is wrong with an environment as she is connected to them. The plants will let her know who or what is around her, a warning of danger, or they will communicate with her.

    For plants Kialya can make then grow or shrink to any size. She doesn't need to make any motions with her hands as the plants move her will. The nymph does have to think about what the plant is going to do before it happens. But, she cannot make plants out of nothing. They have to be there for her to use them. Plants summoned by other plant mages can be taken over by this magic if they are Kialya's rank or below. Also, the more emotional Kialya is the more powerful her magic is and if she is physically touching the ground her magic is also stronger then because she is connected to her main source.

    With water Kiayla can draw if from anywhere as long as it is there. Within the air or plants, anything that contains water Kialya can use. For this one Kialya does have to use hand motions to make the water move to her will this makes it obvious to people who have watched her as to where the water will be going. Kialya's water magic does allow for her to breathe underwater and she can grant that ability to others by kissing them on the lips. Kialya's magic does also go to the fluids within animal bodies. Though she can't make a person do her will she can move them. This takes a lot of Kialya's magic.



    Perks of Magic

    Breathing underwater and giving it to another person.~ Can only affect one person at a time and must be redone every time they exit the water fully.
    Meld into trees~ This only happens with trees and she still can be attacked whilst merged
    Doesn't feel elements~ But does feel the pain of the environment around her.


    Weaknesses

    Kialya can only manipulate what is around her.
    Kialya's magic can be eaten by slayers.
    Kialya's magic is 25% weaker to fire magic and destruction magic.
    If Kialya can't move her water side of the magic does not work.


    Strengths

    Kialya's magic pretty much works everywhere.
    This magic is sneaky and is hard to see if the movements are small.
    The magic is also very fast and will react to Kialya's thoughts.


    Spells

    Shell:
    Name: Shell
    Rank: D-Rank
    Type: Plant, Defensive
    Appearance: A large wall 10 meters high and 5 meters wide made out of vines and other plants.

    Description: Kialya just thinks "Shell" and plants form up and around her and whomever it near her to form a shield. This shield can take up to 1 hit of D-Rank damage before being destroyed. Kialya can attack through the shield and it can maneuver so that she can push things through it if she wills it.

    Extra: Will protect those in the 5 meters that the shield covers.
    Cooldown: 3
    Duration: 2
    Range: 5 Meters x 10 meters

    Water Whip:
    Name: Water Whip
    Rank: D-Rank
    Type: Water, Offensive
    Appearance: A whip made out of water appears and is moved by Kialya.

    Description: Kialya makes specific hand motions in the direction that she wants the whip to go. It will then stretch how ever long Kialya wants it to maxing out at 25 meters. This can slash and whip at people as well as wrap around a person and bring them closer or out of the way.
    GIF to explain:

    Extra: Can be formed out of thin air.
    Cooldown: 3
    Duration: 2
    Range: 25 Meters

    Snake Trap:
    Name: Snake Trap
    Rank: D-Rank
    Type: Plant, Offensive
    Appearance: Vines trying to catch the ankles of the people.

    Description: This spell Kialya just has to target a person or a group of people and 4 vines will target them and will try to catch their ankles and tie them up before tripping them. This spell can reach up to 25 meters away and is sneaky in the way that they approach, moving across the ground.

    Extra: Sneaky
    Cooldown: 3
    Duration: 2
    Range: 25 Meters

    {C-rank Spells here}

    {B-Rank Spells here}

    {A-Rank Spells here}

    {S-Rank Spells here}

    {SS-Rank Spells here}





    Last edited by Kialya on Wed Nov 18, 2015 6:01 pm; edited 1 time in total



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    Selenia



    Posts : 760
    Join date : 2015-10-11
    Age : 22

    Re: Kialya's Nymph magic [Complete]

    Post by Selenia on Tue Nov 17, 2015 6:27 pm

    Hey Kialya, my name's Selenia and I'll be grading your magic today. First things first, your magic shouldn't be Lost Magic, you can just make it unique to yourself without doing that. So far, everything looks great, just going to have to ask you to change your spells a bit.

    For Shell, it will only be able to take up to D-Rank damage once, not three times. Also, the description is a bit confusing; please make it more understandable.

    Water Whip can only be used for Offensive or Supportive, not both.

    Snake Trap can't be used to catch an opponents' ankles as well as tie them up before tripping them or pulling them into the air. That would be Supportive, but the spell is stated as Offensive. Also, please state how many vines there are.

    Other than that, your ranges can be increased to 25 meters for Water Whip and Snake Trap, if you wish.

    Please make these edits and bump to let me know, thanks!
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    Kialya



    Posts : 16
    Join date : 2015-10-20

    Re: Kialya's Nymph magic [Complete]

    Post by Kialya on Wed Nov 18, 2015 6:02 pm

    Bump~



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    Selenia



    Posts : 760
    Join date : 2015-10-11
    Age : 22

    Re: Kialya's Nymph magic [Complete]

    Post by Selenia on Wed Nov 18, 2015 8:33 pm

    Hey~ Almost done, just a few more edits and you should be good to go!

    Water Whip and Snake Trap are both still partially supportive in the way they can wrap and grab and move people or trip them up. Please remove any of these aspects; they can only be used to do damage or be Supportive, but not both. Once you've made these edits please let me know, thank you!

    Minor note: Status Effects (aka tying people up or moving them) must be at least a C-Rank spell, so if you want to wait till later to incorporate these aspects of the spells and make these simply offensive in nature feel free!



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    Selenia



    Posts : 760
    Join date : 2015-10-11
    Age : 22

    Re: Kialya's Nymph magic [Complete]

    Post by Selenia on Sun Dec 06, 2015 1:52 pm

    Bumping. If no response is made to this app within a week, app will be archived, thanks!




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