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    Exp, Mp, Hp Prices and stats

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    13ea



    Posts : 87
    Join date : 2015-03-16

    Exp, Mp, Hp Prices and stats

    Post by 13ea on Thu Mar 19, 2015 10:52 pm

    I just wanted to throw out my idea here, maybe you folks can use this, take what you want, take what you need.

    Beginning Stats

    I suggest we use the ulrp system, everyone starts with 100 hp and 100 mp but instead of giving them a set amount of starter spells why not give them a set amount of experience points like 1000 exp points. That way the player can liquidize their exp points to however wish. They can choose to spend it on HP, MP, or Spells. This method we can eliminate the generic character class. I believe this will help people focus on expanding their character rather than try to get a letter grade beside their name to show off how awesome they are.

    HP, MP prices

    HP: +10 Hp= 100 exp points, +50 hp= 150 exp points, +100= 200 exp points

    MP: +10 Hp= 100 exp points, +50 hp= 150 exp points, +100= 200 exp points

    I suggest that we also use an idea from a Naruto site, Another method to obtain these HP and MP boosts is by utilizing training threads.

    To obtain Hp or MP one must go through physical/magical training bellow. I'll list the word count and post count for each training thread.

    +10 hp or mp = 10 posts minimum, 150 words per post minimum

    +50 hp or mp= 15 posts minimum, 250 words per post minimum

    +100 hp or mp = 20 post minimum, 350 words per post minimum

    Spell prices

    1 D rank spell = 10 exp

    1 C rank spell = 25 exp

    1 B rank spell = 50 exp

    1 A rank spell = 100 exp

    1 S rank spell = 250 exp

    1 SS rank spell = 500 exp

    An alternate way to obtain spells is once again utilizing a training thread, where the player would rp out how they created or learned a spell.

    1 D rank spell = 10 posts minimum, 150 words per post minimum

    1 C rank spell = 15 posts minimum, 200 words per post minimum

    1 B rank spell = 20 posts minimum, 350 words per post minimum

    1 A rank spell = 25 posts minimum, 400 words per post minimum

    1 S rank spell = 30 posts minimum, 500 words per post minimum

    1 SS rank spell = 35 posts minimum, 1000 words per post minimum

    (I suggest that players cannot purchase any spells A rank or higher with starting exp points)

    Items prices

    1  D Rank Item = 250 jewels

    1 C Rank Item = 300 jewels

    1 B Rank Item = 350 jewels

    1 A Rank Item = 400 jewels

    1 S Rank Item = 450 jewels

    1 SS Rank Item = 500 jewels

    Another way one can obtain exp is buying experience Lacrima.  EXP Lacrimas is pretty self explanatory lacrimas that give a player a certain amount of exp points.

    1 Small EXP Lacrima [+50 exp] = 150 jewels

    1 Medium EXP Lacrima [+100 exp] = 200 jewels

    1 Large EXP EXP Lacrima [+150 exp] = 250 jewels

    Mission Rewards

    1 D rank mission = 10 exp 50 jewels

    1 C rank mission = 25 exp 100 jewels

    1 B rank mission = 50 exp 150 jewels

    1 A rank mission = 100 exp 200 jewels

    1 S rank mission = 250 exp 400 jewels

    1 SS rank mission = 500 exp 500 jewels

    _____________________________________________________________________

    This is all of course a rough draft, feel free to change the numbers to whatever you folks feel appropriate.






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    Ean Sableheart



    Posts : 238
    Join date : 2015-03-17

    Re: Exp, Mp, Hp Prices and stats

    Post by Ean Sableheart on Thu Mar 19, 2015 10:59 pm

    I'm mostly cool with this. A few numbers here and there I bet we'll have to tweak if we also incorporate my skills(we should. >.>). But overall I think we'll be good.
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    13ea



    Posts : 87
    Join date : 2015-03-16

    Re: Exp, Mp, Hp Prices and stats

    Post by 13ea on Thu Mar 19, 2015 11:02 pm

    Yeah, I just took the liberty to rough draft it. I might start on the battle system err battle stats later. I also plan to work on the guilds later also.... [Guild upgrades Guild spells, Guild pets, Guild weapons/vehicles etc]



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    Bacon



    Posts : 577
    Join date : 2015-03-08

    Re: Exp, Mp, Hp Prices and stats

    Post by Bacon on Wed Apr 01, 2015 9:25 am

    Looked through this. Aren't the prices.. too cheap? Especially due to the rewards a job gives? As they are right now, people could just go on one job and BAM, one free spell slot. Also, there should be some sort of limit to how many times a user can 'purchase' an item so it doesn't get out of hand as well as raise the prices up a lot more. Limits the abuse of how many slots a member can get.

    http://fairytail.rpgboard.net/t1930-rules-for-magic#11205

    Just throwing an idea i've seen from another site into here.


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