Light Guilds
- 1.) Blue Pegasus (Serenininin...) [Clover Town]
- 2.) Sabertooth (???) [???]
- 3.) Fairy Tail (13ae) [Magnolia]
Independent & Dark Guilds
- 1.) Tartarus (???) [???]
- 2.) ???? (Ean) [Silverust Town]
- 3.) Black Airs (Sora) [Unmei Island]
Agency Acts as Rune Knights / Magic Council (Spinal Tap) [Somewhere in Midi]
Blah...
Each group resides in a different part of earthland, they don't really come in contact with each other. (Plot Reason to start.... though it will change when we actually open)
Any objections?
PROPOSAL: As all guilds will start at different levels, the GM can start at a lower rank, to get bonuses. This being some free guild things, like abilities... or other things. (Which will be discussed below.)
- 1.) Blue Pegasus (Serenininin...) [Clover Town]
- 2.) Sabertooth (???) [???]
- 3.) Fairy Tail (13ae) [Magnolia]
Independent & Dark Guilds
- 1.) Tartarus (???) [???]
- 2.) ???? (Ean) [Silverust Town]
- 3.) Black Airs (Sora) [Unmei Island]
Agency Acts as Rune Knights / Magic Council (Spinal Tap) [Somewhere in Midi]
Blah...
Each group resides in a different part of earthland, they don't really come in contact with each other. (Plot Reason to start.... though it will change when we actually open)
Any objections?
PROPOSAL: As all guilds will start at different levels, the GM can start at a lower rank, to get bonuses. This being some free guild things, like abilities... or other things. (Which will be discussed below.)
Last edited by Spinal Tap on Fri Mar 27, 2015 4:26 pm; edited 8 times in total