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    Selenia's Heavenly Body Magic

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    Selenia



    Posts : 760
    Join date : 2015-10-11
    Age : 22

    Selenia's Heavenly Body Magic

    Post by Selenia on Tue Jan 05, 2016 10:41 pm

    Heavenly Body Magic
    S
    Caster
    N/A
    Sub
    Fairy Tail
    No
    Offense


    Magic Description
    It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects for battle, usually in offense.
    The properties of Heavenly Body Magic rely primarily on astronomical objects, such as meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents. This light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a black hole.


    Perks of Magic
    Meteor - The user's body is surrounded by Magic, allowing them to move through the air. This perk allows the user flight up to a height of 245 meters when the magic is at S-Rank. The user moves at their normal speed with this perk (unless stat boosts are present).

    Meteoric Speed - While using Meteor, Selenia's speed increases by two tiers for five posts with a six post cooldown at S-Rank.

    Heaven's Eye - Heaven's Eye is a form of Eye Magic which allows the user to see over long distances, giving them the ability to see through solid objects, thereby allowing one to track enemies with relative ease. Selenia can use Heaven's Eye in her normal field of view up to 250 meters away.



    Weaknesses
    Heavenly Body Magic is known for its strong offense, but is not defensive in nature. This leaves the user opens to attacks, and if they are overpowered then this magic will not be able to easily protect them.

    Strengths
    That being said, Heavenly Body Magic is extremely powerful in its offense, and its usage of astronomical objects allows it to complete extraordinary feats capable of accomplishing devastating attacks.

    Spells
    Place your Spells you know here
    Heaven Breakdown:
    Name: Heaven Breakdown

    Rank: D

    Type: Supplementary

    Range: 25 meter maximum

    Appearance: The user swipes their hand, creating an explosion underneath the target that makes the ground collapse in on itself, causing everything on top of the targeted area to fall.

    Description: This is a status effect spell that immobilizes an opponent for two posts and has a three post cooldown. During this time the opponent can do nothing, but can also not be damaged by anyone. The hole created is a meter wide and is usually only used for one person, although multiple people are standing within a one meter proximity of each other it can immobilize them too. The breakdown effect occurs at a D-Rank spell speed.

    Extra: Seeing as this effect is on the ground only, it doesn't affect people that are flying.
    Heavenly Arrows:
    Name: Heavenly Arrows

    Rank: D

    Type: Offense

    Range: 25 meters

    Appearance: The user puts both their hands to their sides and releases seven arrows composed of Heavenly Body Magic towards their target. Each arrow is three inches wide and up to 25 meters long.

    Description: These arrows travel at D-Rank spell speed and have a two post duration and a three post cooldown. Together, the three of them do D-Rank damage according to the enemy's rank.

    Extra: The arrows do not home in on a target but can be turned easily in midair, allowing for an easy change in direction to follow an opponent.
    Meteoric Strength:
    Name: Meteoric Strength

    Rank: D

    Type: Supplementary

    Range: Self

    Appearance: This spell has no appearance.

    Description: Meteoric Strength enhances the user's strength stat by one tier for two posts with a three post cooldown.

    Extra: Cannot be used on other people, only works on self because it relies on the user having Meteor at their disposal.
    Heavenly Beams:
    Name: Heavenly Beams

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user releases seven fast-moving beams from their hands that attack their target. The beams are made of Heavenly Body Magic and are about one foot wide and up to 60 meters long.

    Description:In addition to their C-Rank spell speed, the beams can be aimed at the target in midair so that they can trail their target. They have a two post duration and a three post cooldown. Together, the four of them do C-Rank damage according to the enemy's rank.

    Extra: This spell homes in on the opponent using the caster's precision stat. The stat must be at the equivalent rank for it to be able to home in on opponents.
    Heavenly Blast:
    Name: Heavenly Blast

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user starts by closing their fist, except for two fingers, and then swipes it backwards. A large sphere (3 meter wide radius) of Heavenly Body Magic appears and rushes towards the target with great force and speed.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does C-Rank spell damage according to the enemy's rank.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Heaven Palm:
    Name: Heaven Palm

    Rank: C

    Type: Offense/Supplementary

    Range: 60 meters

    Appearance: After grasping their other arm, the user fires a 2 meter wide radius blast of Heavenly Body Magic at their target from their flattened palm, pushing them away and damaging them.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does D-Rank spell damage according to the enemy's rank and has a knockback effect of 25 meters.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Worm Hole:
    Name: Worm Hole

    Rank: C

    Type: Supplementary

    Range: 60 meters

    Appearance: Creates a black hole at the user's end and a white hole at a target location. Both are 2.5 meters tall.

    Description: Allows the user to move through the black hole and exit from the white hole. The white hole must be created within 60 meters of the user and the spell must first arrive there as it travels at C-Rank speed before the user can use it. It can be used by up to 5 people at once. It has a 3 post duration and a 4 post cooldown.

    Extra: Those who entered through the black hole can also enter the white hole and exit from the black hole, but at that point the spell will end no matter how much duration is left and will go on cooldown once all of them have gone through.

    Meteor Shower:
    Name: Meteor Shower

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth four blasts of Heavenly Body Magic. They are are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.

    Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown. The damage is split up accordingly, so that if two people are hit they will each take C-Rank damage, and if three people are hit two will take D-Rank damage and one will take C-Rank damage, and if four people are hit they will all take D-Rank damage.

    Extra: Because Asteroid Field doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Gravity Flux:
    Name: Gravity Flux

    Rank: B

    Type: Supplementary

    Range: 45 meters radius maximum

    Appearance: Creates a magic circle in the ground at the user's targeted area which then causes everything to either be pulled down or sent flying upwards by gravity. This causes visible distortions in the air.

    Description: Gravity Flux occurs at B-Rank spell speed in a 45 foot meter radius magic circle maximum. It does no damage, instead immobilizing enemies for the duration of the spell. It has a four post duration and a five post cooldown.

    Extra: Because Gravity Flux doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Asteroid Field:
    Name: Asteroid Field

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth sixteen blasts of Heavenly Body Magic; the asteroids are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.

    Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown. The damage is split up accordingly, so that if two people are hit they will each take C-Rank damage, and if three people are hit two will take D-Rank damage and one will take C-Rank damage, and if four people are hit they will all take D-Rank damage.

    Extra: Asteroid Field occurs from the user's location and shoots the blasts of Heavenly Body Magic forward.

    Null Void:
    Name: Null Void

    Rank: A

    Type: Offense

    Range: 70 meter radius maximum

    Appearance: Creates a 70 meter wide, 70 meter high maximum zone at a target area that makes the entire area look like deep space.

    Description: The area is deprived of all air, dealing C-Rank damage to the opponent over four posts with a five post cooldown. The zone must be created and will travel at an A-Rank spell speed.

    Extra: Enemies will likely be out of breath and could even go unconscious if they spend all four posts within the zone; however the latter is up to them.
    Planetary Ring:
    Name: Planetary Ring

    Rank: A

    Type: Offense

    Range: 175 meters

    Appearance: User creates a 3 meter wide spinning ring made of Heavenly Body Magic in their hand. There is a .5 meter wide hole at the center of the ring.

    Description: Ring flies at A-Rank spell speed and does A-Rank damage to an opponent on contact. This has a two post duration and three post cooldown.

    Extra: The edge of the ring is extremely sharp, even though it seems to just be made out of light.

    Grand Chariot:
    Name: Grand Chariot

    Rank: S

    Type: Offense

    Range: 100 meter radius maximum

    Appearance: While in the air, the user places both hands on top of each other, with the top hand having only the index and middle fingers spread out. Seven Magic seals are then summoned in front of the user and connect together to make what appears to be a constellation. Each Magic seal then releases a powerful light blast down on the opponent, forming the same pattern on the ground before exploding. The seals can also be drawn in the sky before being cast, bombarding an opponent with countless beams of light. This spell is extremely destructive in nature.

    Description: Grand Chariot does S-Rank damage to all within a 100 meter radius. The attack moves at S-Rank spell speed and has a one post duration with a two post cooldown.

    Extra: The Magic Array for this spell resembles the constellation of the Big Dipper which also consists of seven stars. "Grand Chariot" is also the French name for that particular constellation.

    Altairis:
    Name: Altairis

    Rank: SS-Rank

    Type: Offense

    Range: 350 meter maximum

    Appearance: The user crosses their arms above their head to begin casting the spell. As they prepare to fire the spell, all nearby shadows are drawn towards them, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. The user then unleashes the orb towards the target. The orb appears to be incredibly dense, and may hold a tremendous amount of gravity to crush the opponent. Its nature is comparable to a black hole, due to its incredible pull on the surrounding materials, people, and light.

    Description: Altairis travels at SS-Rank spell speed and does SS-Rank damage. It has a max two post duration and an entire topic cooldown.

    Extra: Altair is the twelfth brightest star in the night sky.





    Last edited by Selenia on Fri Feb 05, 2016 4:36 pm; edited 9 times in total
    avatar
    Genesis



    Posts : 323
    Join date : 2015-12-06
    Age : 16

    Re: Selenia's Heavenly Body Magic

    Post by Genesis on Thu Jan 07, 2016 10:35 am

    Hi, you already know who I am so let's get started. Corrections are in this color.
    Selenia wrote:
    Heavenly Body Magic
    S
    Caster
    N/A
    Sub
    Fairy Tail
    No
    Offense


    Magic Description
    It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects for battle, usually in offense.
    The properties of Heavenly Body Magic rely primarily on astronomical objects, such as meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents. This light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a black hole.


    Perks of Magic
    Meteor - The user's body is surrounded by Magic, allowing them to move through the air. This perk allows the user flight up to a height of 245 meters when the magic is at S-Rank.
    True Heavenly Body Magic - The user is allowed  two spells of a higher rank than their magic. However, there are several drawbacks to this perk. First of all, it takes two perk spots, not allowing the user to have a third perk for the magic. Second, the spell can only be used once a thread, aka cooldown is an entire thread. Third, they can have no other spells of that rank relating to the magic. Finally, they can only use one of these spells per thread.


    Weaknesses
    Heavenly Body Magic is known for its strong offense, but is not defensive in nature. This leaves the user opens to attacks, and if they are overpowered then this magic will not be able to easily protect them.

    Strengths
    That being said, Heavenly Body Magic is extremely powerful in its offense, and its usage of astronomical objects allows it to complete extraordinary feats capable of accomplishing devastating attacks.

    Spells
    Place your Spells you know here
    Heaven Breakdown:
    Name: Heaven Breakdown

    Rank: D

    Type: Supplementary

    Range: 25 meter maximum

    Appearance: The user swipes their hand, creating an explosion underneath the target that makes the ground collapse in on itself, causing everything on top of the targeted area to fall.

    Description: This is a status effect spell that immobilizes an opponent for two posts and has a three post cooldown. During this time the opponent can do nothing, but can also not be damaged by anyone. The hole created is a meter wide and is usually only used for one person, although multiple people are standing within a one meter proximity of each other it can immobilize them too. The breakdown effect occurs at a D-Rank spell speed.

    Extra: Seeing as this effect is on the ground only, it doesn't affect people that are flying.
    Heavenly Arrows:
    Name: Heavenly Arrows

    Rank: D

    Type: Offense

    Range: 25 meters

    Appearance: The user puts both their hands to their sides and releases seven arrows composed of Heavenly Body Magic towards their target. Each arrow is three inches wide and up to 25 meters long.

    Description: These arrows travel at D-Rank spell speed and have a two post duration and a three post cooldown. Together, the three of them do D-Rank damage according to the enemy's rank.

    Extra: The arrows do not home in on a target but can be turned easily in midair.
    Meteoric Strength:
    Name: Meteoric Strength

    Rank: D

    Type: Supplementary

    Range: Self

    Appearance: This spell has no appearance.

    Description: Meteoric Strength enhances the user's strength stat by one tier for two posts with a three post cooldown.

    Extra: Cannot be used on other people, only works on self because it relies on the user having Meteor at their disposal.
    Heavenly Beams:
    Name: Heavenly Beams

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user releases seven fast-moving beams from their hands that attack their target. The beams are made of Heavenly Body Magic and are about one foot wide and up to 60 meters long.

    Description:In addition to their C-Rank spell speed, the beams can be aimed at the target in midair so that they can trail their target. They have a two post duration and a three post cooldown. Together, the four of them do C-Rank damage according to the enemy's rank.

    Extra: This spell homes in on the opponent using the caster's precision stat. The stat must be at the equivalent rank for it to be able to home in on opponents.
    Heavenly Blast:
    Name: Heavenly Blast

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user starts by closing their fist, except for two fingers, and then swipes it backwards. A large sphere (3 meter wide radius) of Heavenly Body Magic appears and rushes towards the target with great force and speed.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does C-Rank spell damage according to the enemy's rank.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Heaven Palm:
    Name: Heaven Palm

    Rank: C

    Type: Offense/Supplementary This spell seems more offensive than supportive so you may take out the latter

    Range: 60 meters

    Appearance: After grasping their other arm, the user fires a 2 meter wide radius blast of Heavenly Body Magic at their target from their flattened palm, pushing them away and damaging them.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does D-Rank spell damage according to the enemy's rank and has a knockback effect of its entire range, depending on how far away the opponent is standing (since the range is 60 meters, if the opponent is standing 10 meters away they will get knocked back 50 meters).

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Heaven Palm:
    Name: Worm Hole The spoiler said the name was Heaven Palm? Typo most likely I believe. You don't have to change that if you wish. I'm simply pointing it out

    Rank: C

    Type: Supplementary

    Range: 60 meters

    Appearance: Creates a black hole at the user's end and a white hole at a target location. Both are 2.5 meters tall.

    Description: Allows the user to move through the black hole and exit from the white hole. The white hole must be created within 60 meters of the user and the spell must first arrive there as it travels at C-Rank speed before the user can use it. It can be used by many people at once.How many peoplr? Give a number It has a 3 post duration and a 4 post cooldown.

    Extra: Those who entered through the black hole can also enter the white hole and exit from the black hole, but at that point the spell will end no matter how much duration is left and will go on cooldown once all of them have gone through.

    Asteroid Field:
    Name: Asteroid Field

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth four blasts of Heavenly Body Magic, The asteroids are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.

    Description: The asteroids all travel at B-Rank spell speed and a total of B-Rank damage to all in the area. It has a one post duration and a two post cooldown.You may state that if 2 hit, the target takes C rank damage

    Extra: Because Asteroid Field doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Gravity Flux:
    Name: Gravity Flux

    Rank: B

    Type: Supplementary

    Range: 45 meters radius maximum

    Appearance: Creates a magic circle in the ground at the user's targeted area which then causes everything to either be pulled down or sent flying upwards by gravity. This causes visible distortions in the air.

    Description: Gravity Flux occurs at B-Rank spell speed in a 45 foot meter radius magic circle maximum. It does no damage, instead immobilizing enemies for the duration of the spell. It has a four post duration and a five post cooldown.

    Extra: Because Gravity Flux doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Meteoric Speed:
    Name: Meteoric Speed

    Rank: B

    Type: Supplementary

    Range: Self

    Appearance: This spell has no appearance.

    Description: Meteoric Speed enhances the user's speed stat by one tier for five posts with a six post cooldown.

    Extra: Cannot be used on other people, only works on self because it relies on the user having Meteor at their disposal.

    Null Void:
    Name: Null Void

    Rank: A

    Type: Offense

    Range: 70 meter radius maximum

    Appearance: Creates a 70 meter wide, 70 meter high maximum zone at a target area that makes the entire area look like deep space.

    Description: The area is deprived of all air, dealing C-Rank damage to the opponent over four posts with a five post cooldown. The zone must be created and will travel at an A-Rank spell speed.

    Extra: Enemies will likely be out of breath and could even go unconscious if they spend all four posts within the zone; however the latter is up to them.
    Planetary Ring:
    Name: Planetary Ring

    Rank: A

    Type: Offense

    Range: 175 meters

    Appearance: User creates a 3 meter wide spinning ring made of Heavenly Body Magic in their hand. There is a .5 meter wide hole at the center of the ring.

    Description: Ring flies at A-Rank spell speed and does A-Rank damage to an opponent on contact. This has a two post duration and three post cooldown.

    Extra: The edge of the ring is extremely sharp, even though it seems to just be made out of light.

    Grand Chariot:
    Name: Grand Chariot

    Rank: S

    Type: Offense

    Range: 100 meter radius maximum

    Appearance: While in the air, the user places both hands on top of each other, with the top hand having only the index and middle fingers spread out. Seven Magic seals are then summoned in front of the user and connect together to make what appears to be a constellation. Each Magic seal then releases a powerful light blast down on the opponent, forming the same pattern on the ground before exploding. The seals can also be drawn in the sky before being casted, bombarding an opponent with countless beams of light. This spell is extremely destructive in nature.

    Description: Grand Chariot does S-Rank damage to all within a 100 meter radius. The attack moves at S-Rank spell speed and has a one post duration with a two post cooldown.

    Extra: The Magic Array for this spell resembles the constellation of the Big Dipper which also consists of seven stars. "Grand Chariot" is also the French name for that particular constellation.

    Altairis:
    Name: Altairis

    Rank: SS-Rank

    Type: Offense

    Range: 350 meter maximum

    Appearance: The user crosses their arms above their head to begin casting the spell. As they prepare to fire the spell, all nearby shadows are drawn towards them, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. The user then unleashes the orb towards the target. The orb appears to be incredibly dense, and may hold a tremendous amount of gravity to crush the opponent. Its nature is comparable to a black hole, due to its incredible pull on the surrounding materials, people, and light.

    Description: Altairis travels at SS-Rank spell speed and does SS-Rank damage. It has a max two post duration and an entire topic cooldown.

    Extra: Altair is the twelfth brightest star in the night sky.



    avatar
    Selenia



    Posts : 760
    Join date : 2015-10-11
    Age : 22

    Re: Selenia's Heavenly Body Magic

    Post by Selenia on Thu Jan 07, 2016 12:12 pm

    Bump!

    Notes: Changed Asteroid Field to make it more of how I envisioned it.



    avatar
    Genesis



    Posts : 323
    Join date : 2015-12-06
    Age : 16

    Re: Selenia's Heavenly Body Magic

    Post by Genesis on Thu Jan 07, 2016 2:09 pm

    Ok looks good then. First approval given.
    avatar
    Genesis



    Posts : 323
    Join date : 2015-12-06
    Age : 16

    Re: Selenia's Heavenly Body Magic

    Post by Genesis on Mon Feb 01, 2016 11:11 pm

    Selenia wrote:
    Heavenly Body Magic
    S
    Caster
    N/A
    Sub
    Fairy Tail
    No
    Offense


    Magic Description
    It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects for battle, usually in offense.
    The properties of Heavenly Body Magic rely primarily on astronomical objects, such as meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents. This light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a black hole.


    Perks of Magic
    Meteor - The user's body is surrounded by Magic, allowing them to move through the air. This perk allows the user flight up to a height of 245 meters when the magic is at S-Rank. State that they move at their base speed

    Meteoric Speed - While using Meteor, Selenia's speed increases by two tiers for five posts with a six post cooldown at S-Rank. Unfortunately you can only increase your speed by only one tier

    Heaven's Eye - Heaven's Eye is a form of Eye Magic which allows the user to see over long distances, giving them the ability to see through solid objects, thereby allowing one to track enemies with relative ease. Selenia's range at S-Rank extends to 250 meters in one direction. However, Selenia can also use Heaven's Eye at a shorter range, but see everything in a 360 degree radius around her. At S-Rank, it would be a 100 meter radius. This perk seems to be two perks in one. If one perk was simply for RP purposes it would be fine however this seems to be more of a PvP perk. I would like you to remove on of the following perks.




    Weaknesses
    Heavenly Body Magic is known for its strong offense, but is not defensive in nature. This leaves the user opens to attacks, and if they are overpowered then this magic will not be able to easily protect them. You will need two more weaknesses to balance this out. Also please reword the last part of the weakness description

    Strengths
    That being said, Heavenly Body Magic is extremely powerful in its offense, and its usage of astronomical objects allows it to complete extraordinary feats capable of accomplishing devastating attacks.Add 2 more strengths to this magic as well and you're golden.

    Spells
    Place your Spells you know here
    Heaven Breakdown:
    Name: Heaven Breakdown

    Rank: D

    Type: Supplementary

    Range: 25 meter maximum

    Appearance: The user swipes their hand, creating an explosion underneath the target that makes the ground collapse in on itself, causing everything on top of the targeted area to fall.

    Description: This is a status effect spell that immobilizes an opponent for two posts and has a three post cooldown. During this time the opponent can do nothing, but can also not be damaged by anyone. The hole created is a meter wide and is usually only used for one person, although multiple people are standing within a one meter proximity of each other it can immobilize them too. The breakdown effect occurs at a D-Rank spell speed.

    Extra: Seeing as this effect is on the ground only, it doesn't affect people that are flying.
    Heavenly Arrows:
    Name: Heavenly Arrows

    Rank: D

    Type: Offense

    Range: 25 meters

    Appearance: The user puts both their hands to their sides and releases seven arrows composed of Heavenly Body Magic towards their target. Each arrow is three inches wide and up to 25 meters long.

    Description: These arrows travel at D-Rank spell speed and have a two post duration and a three post cooldown. Together, the three of them do D-Rank damage according to the enemy's rank.

    Extra: The arrows do not home in on a target but can be turned easily in midair. Explain this a bit more clearly. What do you mean by they "can be turned in midair?"
    Meteoric Strength:
    Name: Meteoric Strength

    Rank: D

    Type: Supplementary

    Range: Self

    Appearance: This spell has no appearance.

    Description: Meteoric Strength enhances the user's strength stat by one tier for two posts with a three post cooldown.

    Extra: Cannot be used on other people, only works on self because it relies on the user having Meteor at their disposal.
    Heavenly Beams:
    Name: Heavenly Beams

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user releases seven fast-moving beams from their hands that attack their target. The beams are made of Heavenly Body Magic and are about one foot wide and up to 60 meters long.

    Description:In addition to their C-Rank spell speed, the beams can be aimed at the target in midair so that they can trail their target. They have a two post duration and a three post cooldown. Together, the four of them do C-Rank damage according to the enemy's rank.

    Extra: This spell homes in on the opponent using the caster's precision stat. The stat must be at the equivalent rank for it to be able to home in on opponents.
    Heavenly Blast:
    Name: Heavenly Blast

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user starts by closing their fist, except for two fingers, and then swipes it backwards. A large sphere (3 meter wide radius) of Heavenly Body Magic appears and rushes towards the target with great force and speed.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does C-Rank spell damage according to the enemy's rank.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Heaven Palm:
    Name: Heaven Palm

    Rank: C

    Type: Offense/Supplementary

    Range: 60 meters

    Appearance: After grasping their other arm, the user fires a 2 meter wide radius blast of Heavenly Body Magic at their target from their flattened palm, pushing them away and damaging them.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does D-Rank spell damage according to the enemy's rank and has a knockback effect of 25 meters.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Worm Hole:
    Name: Worm Hole

    Rank: C

    Type: Supplementary

    Range: 60 meters

    Appearance: Creates a black hole at the user's end and a white hole at a target location. Both are 2.5 meters tall.

    Description: Allows the user to move through the black hole and exit from the white hole. The white hole must be created within 60 meters of the user and the spell must first arrive there as it travels at C-Rank speed before the user can use it. It can be used by up to 5 people at once. It has a 3 post duration and a 4 post cooldown.

    Extra: Those who entered through the black hole can also enter the white hole and exit from the black hole, but at that point the spell will end no matter how much duration is left and will go on cooldown once all of them have gone through.

    Meteor Shower:
    Name: Meteor Shower

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth four blasts of Heavenly Body Magic. They are are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.

    Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown.

    Extra: Because Asteroid Field doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Gravity Flux:
    Name: Gravity Flux

    Rank: B

    Type: Supplementary

    Range: 45 meters radius maximum

    Appearance: Creates a magic circle in the ground at the user's targeted area which then causes everything to either be pulled down or sent flying upwards by gravity. This causes visible distortions in the air.

    Description: Gravity Flux occurs at B-Rank spell speed in a 45 foot meter radius magic circle maximum. It does no damage, instead immobilizing enemies for the duration of the spell. It has a four post duration and a five post cooldown.

    Extra: Because Gravity Flux doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Asteroid Field:
    Name: Asteroid Field

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth sixteen blasts of Heavenly Body Magic; the asteroids are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.

    Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown.

    Extra: Asteroid Field occurs from the user's location and shoots the blasts of Heavenly Body Magic forward.

    Null Void:
    Name: Null Void

    Rank: A

    Type: Offense

    Range: 70 meter radius maximum

    Appearance: Creates a 70 meter wide, 70 meter high maximum zone at a target area that makes the entire area look like deep space.

    Description: The area is deprived of all air, dealing C-Rank damage to the opponent over four posts with a five post cooldown. The zone must be created and will travel at an A-Rank spell speed.

    Extra: Enemies will likely be out of breath and could even go unconscious if they spend all four posts within the zone; however the latter is up to them.
    Planetary Ring:
    Name: Planetary Ring

    Rank: A

    Type: Offense

    Range: 175 meters

    Appearance: User creates a 3 meter wide spinning ring made of Heavenly Body Magic in their hand. There is a .5 meter wide hole at the center of the ring.

    Description: Ring flies at A-Rank spell speed and does A-Rank damage to an opponent on contact. This has a two post duration and three post cooldown.

    Extra: The edge of the ring is extremely sharp, even though it seems to just be made out of light.

    Grand Chariot:
    Name: Grand Chariot

    Rank: S

    Type: Offense

    Range: 100 meter radius maximum

    Appearance: While in the air, the user places both hands on top of each other, with the top hand having only the index and middle fingers spread out. Seven Magic seals are then summoned in front of the user and connect together to make what appears to be a constellation. Each Magic seal then releases a powerful light blast down on the opponent, forming the same pattern on the ground before exploding. The seals can also be drawn in the sky before being casted, bombarding an opponent with countless beams of light. This spell is extremely destructive in nature.

    Description: Grand Chariot does S-Rank damage to all within a 100 meter radius. The attack moves at S-Rank spell speed and has a one post duration with a two post cooldown.

    Extra: The Magic Array for this spell resembles the constellation of the Big Dipper which also consists of seven stars. "Grand Chariot" is also the French name for that particular constellation.

    Altairis:
    Name: Altairis

    Rank: SS-Rank

    Type: Offense

    Range: 350 meter maximum

    Appearance: The user crosses their arms above their head to begin casting the spell. As they prepare to fire the spell, all nearby shadows are drawn towards them, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. The user then unleashes the orb towards the target. The orb appears to be incredibly dense, and may hold a tremendous amount of gravity to crush the opponent. Its nature is comparable to a black hole, due to its incredible pull on the surrounding materials, people, and light.

    Description: Altairis travels at SS-Rank spell speed and does SS-Rank damage. It has a max two post duration and an entire topic cooldown.

    Extra: Altair is the twelfth brightest star in the night sky.




    Bump when edits are made~




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    avatar
    Selenia



    Posts : 760
    Join date : 2015-10-11
    Age : 22

    Re: Selenia's Heavenly Body Magic

    Post by Selenia on Tue Feb 02, 2016 6:34 am

    Genesis wrote:
    Selenia wrote:
    Heavenly Body Magic
    S
    Caster
    N/A
    Sub
    Fairy Tail
    No
    Offense


    Magic Description
    It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects for battle, usually in offense.
    The properties of Heavenly Body Magic rely primarily on astronomical objects, such as meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents. This light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a black hole.


    Perks of Magic
    Meteor - The user's body is surrounded by Magic, allowing them to move through the air. This perk allows the user flight up to a height of 245 meters when the magic is at S-Rank. State that they move at their base speed
    Done

    Meteoric Speed - While using Meteor, Selenia's speed increases by two tiers for five posts with a six post cooldown at S-Rank. Unfortunately you can only increase your speed by only one tier
    Where does it say this in any system? o.o

    Heaven's Eye - Heaven's Eye is a form of Eye Magic which allows the user to see over long distances, giving them the ability to see through solid objects, thereby allowing one to track enemies with relative ease. Selenia can use Heaven's Eye in a 100 meter radius, seeing everything in a 360 degree radius around her. At S-Rank, it would be a 100 meter radius. This perk seems to be two perks in one. If one perk was simply for RP purposes it would be fine however this seems to be more of a PvP perk. I would like you to remove on of the following perks.
    Done~




    Weaknesses
    Heavenly Body Magic is known for its strong offense, but is not defensive in nature. This leaves the user opens to attacks, and if they are overpowered then this magic will not be easy to protect themselves with. You will need two more weaknesses to balance this out. Also please reword the last part of the weakness descriptionWhere does it say I need two more strengths? o.o

    Strengths
    That being said, Heavenly Body Magic is extremely powerful in its offense, and its usage of astronomical objects allows it to complete extraordinary feats capable of accomplishing devastating attacks.Add 2 more strengths to this magic as well and you're golden.Where does it say I need two more strengths? o.o

    Spells
    Place your Spells you know here
    Heaven Breakdown:
    Name: Heaven Breakdown

    Rank: D

    Type: Supplementary

    Range: 25 meter maximum

    Appearance: The user swipes their hand, creating an explosion underneath the target that makes the ground collapse in on itself, causing everything on top of the targeted area to fall.

    Description: This is a status effect spell that immobilizes an opponent for two posts and has a three post cooldown. During this time the opponent can do nothing, but can also not be damaged by anyone. The hole created is a meter wide and is usually only used for one person, although multiple people are standing within a one meter proximity of each other it can immobilize them too. The breakdown effect occurs at a D-Rank spell speed.

    Extra: Seeing as this effect is on the ground only, it doesn't affect people that are flying.
    Heavenly Arrows:
    Name: Heavenly Arrows

    Rank: D

    Type: Offense

    Range: 25 meters

    Appearance: The user puts both their hands to their sides and releases seven arrows composed of Heavenly Body Magic towards their target. Each arrow is three inches wide and up to 25 meters long.

    Description: These arrows travel at D-Rank spell speed and have a two post duration and a three post cooldown. Together, the three of them do D-Rank damage according to the enemy's rank.

    Extra: The arrows do not home in on a target but can be turned easily in midair, allowing for a change in direction to follow an opponent. Explain  this a bit more clearly. What do you mean by they "can be turned in midair?"
    Meteoric Strength:
    Name: Meteoric Strength

    Rank: D

    Type: Supplementary

    Range: Self

    Appearance: This spell has no appearance.

    Description: Meteoric Strength enhances the user's strength stat by one tier for two posts with a three post cooldown.

    Extra: Cannot be used on other people, only works on self because it relies on the user having Meteor at their disposal.
    Heavenly Beams:
    Name: Heavenly Beams

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user releases seven fast-moving beams from their hands that attack their target. The beams are made of Heavenly Body Magic and are about one foot wide and up to 60 meters long.

    Description:In addition to their C-Rank spell speed, the beams can be aimed at the target in midair so that they can trail their target. They have a two post duration and a three post cooldown. Together, the four of them do C-Rank damage according to the enemy's rank.

    Extra: This spell homes in on the opponent using the caster's precision stat. The stat must be at the equivalent rank for it to be able to home in on opponents.
    Heavenly Blast:
    Name: Heavenly Blast

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user starts by closing their fist, except for two fingers, and then swipes it backwards. A large sphere (3 meter wide radius) of Heavenly Body Magic appears and rushes towards the target with great force and speed.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does C-Rank spell damage according to the enemy's rank.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Heaven Palm:
    Name: Heaven Palm

    Rank: C

    Type: Offense/Supplementary

    Range: 60 meters

    Appearance: After grasping their other arm, the user fires a 2 meter wide radius blast of Heavenly Body Magic at their target from their flattened palm, pushing them away and damaging them.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does D-Rank spell damage according to the enemy's rank and has a knockback effect of 25 meters.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Worm Hole:
    Name: Worm Hole

    Rank: C

    Type: Supplementary

    Range: 60 meters

    Appearance: Creates a black hole at the user's end and a white hole at a target location. Both are 2.5 meters tall.

    Description: Allows the user to move through the black hole and exit from the white hole. The white hole must be created within 60 meters of the user and the spell must first arrive there as it travels at C-Rank speed before the user can use it. It can be used by up to 5 people at once. It has a 3 post duration and a 4 post cooldown.

    Extra: Those who entered through the black hole can also enter the white hole and exit from the black hole, but at that point the spell will end no matter how much duration is left and will go on cooldown once all of them have gone through.

    Meteor Shower:
    Name: Meteor Shower

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth four blasts of Heavenly Body Magic. They are are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.

    Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown.

    Extra: Because Meteor Shower doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Gravity Flux:
    Name: Gravity Flux

    Rank: B

    Type: Supplementary

    Range: 45 meters radius maximum

    Appearance: Creates a magic circle in the ground at the user's targeted area which then causes everything to either be pulled down or sent flying upwards by gravity. This causes visible distortions in the air.

    Description: Gravity Flux occurs at B-Rank spell speed in a 45 foot meter radius magic circle maximum. It does no damage, instead immobilizing enemies for the duration of the spell. It has a four post duration and a five post cooldown.

    Extra: Because Gravity Flux doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Asteroid Field:
    Name: Asteroid Field

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth sixteen blasts of Heavenly Body Magic; the asteroids are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.

    Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown.

    Extra: Asteroid Field occurs from the user's location and shoots the blasts of Heavenly Body Magic forward.

    Null Void:
    Name: Null Void

    Rank: A

    Type: Offense

    Range: 70 meter radius maximum

    Appearance: Creates a 70 meter wide, 70 meter high maximum zone at a target area that makes the entire area look like deep space.

    Description: The area is deprived of all air, dealing C-Rank damage to the opponent over four posts with a five post cooldown. The zone must be created and will travel at an A-Rank spell speed.

    Extra: Enemies will likely be out of breath and could even go unconscious if they spend all four posts within the zone; however the latter is up to them.
    Planetary Ring:
    Name: Planetary Ring

    Rank: A

    Type: Offense

    Range: 175 meters

    Appearance: User creates a 3 meter wide spinning ring made of Heavenly Body Magic in their hand. There is a .5 meter wide hole at the center of the ring.

    Description: Ring flies at A-Rank spell speed and does A-Rank damage to an opponent on contact. This has a two post duration and three post cooldown.

    Extra: The edge of the ring is extremely sharp, even though it seems to just be made out of light.

    Grand Chariot:
    Name: Grand Chariot

    Rank: S

    Type: Offense

    Range: 100 meter radius maximum

    Appearance: While in the air, the user places both hands on top of each other, with the top hand having only the index and middle fingers spread out. Seven Magic seals are then summoned in front of the user and connect together to make what appears to be a constellation. Each Magic seal then releases a powerful light blast down on the opponent, forming the same pattern on the ground before exploding. The seals can also be drawn in the sky before being cast, bombarding an opponent with countless beams of light. This spell is extremely destructive in nature.

    Description: Grand Chariot does S-Rank damage to all within a 100 meter radius. The attack moves at S-Rank spell speed and has a one post duration with a two post cooldown.

    Extra: The Magic Array for this spell resembles the constellation of the Big Dipper which also consists of seven stars. "Grand Chariot" is also the French name for that particular constellation.

    Altairis:
    Name: Altairis

    Rank: SS-Rank

    Type: Offense

    Range: 350 meter maximum

    Appearance: The user crosses their arms above their head to begin casting the spell. As they prepare to fire the spell, all nearby shadows are drawn towards them, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. The user then unleashes the orb towards the target. The orb appears to be incredibly dense, and may hold a tremendous amount of gravity to crush the opponent. Its nature is comparable to a black hole, due to its incredible pull on the surrounding materials, people, and light.

    Description: Altairis travels at SS-Rank spell speed and does SS-Rank damage. It has a max two post duration and an entire topic cooldown.

    Extra: Altair is the twelfth brightest star in the night sky.




    Bump when edits are made~

    Bump, can you please check this post for things disagreed upon? Thank you!



    avatar
    Genesis



    Posts : 323
    Join date : 2015-12-06
    Age : 16

    Re: Selenia's Heavenly Body Magic

    Post by Genesis on Thu Feb 04, 2016 9:30 pm

    Selenia wrote:
    Heavenly Body Magic
    S
    Caster
    N/A
    Sub
    Fairy Tail
    No
    Offense


    Magic Description
    It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects for battle, usually in offense.
    The properties of Heavenly Body Magic rely primarily on astronomical objects, such as meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents. This light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a black hole.


    Perks of Magic
    Meteor - The user's body is surrounded by Magic, allowing them to move through the air. This perk allows the user flight up to a height of 245 meters when the magic is at S-Rank. The user moves at their normal speed with this perk (unless stat boosts are present).

    Meteoric Speed - While using Meteor, Selenia's speed increases by two tiers for five posts with a six post cooldown at S-Rank.

    Heaven's Eye - Heaven's Eye is a form of Eye Magic which allows the user to see over long distances, giving them the ability to see through solid objects, thereby allowing one to track enemies with relative ease. Selenia can use Heaven's Eye in her normal field of view up to 250 meters away.



    Weaknesses
    Heavenly Body Magic is known for its strong offense, but is not defensive in nature. This leaves the user opens to attacks, and if they are overpowered then this magic will not be able to easily protect them.

    Strengths
    That being said, Heavenly Body Magic is extremely powerful in its offense, and its usage of astronomical objects allows it to complete extraordinary feats capable of accomplishing devastating attacks.

    Spells
    Place your Spells you know here
    Heaven Breakdown:
    Name: Heaven Breakdown

    Rank: D

    Type: Supplementary

    Range: 25 meter maximum

    Appearance: The user swipes their hand, creating an explosion underneath the target that makes the ground collapse in on itself, causing everything on top of the targeted area to fall.

    Description: This is a status effect spell that immobilizes an opponent for two posts and has a three post cooldown. During this time the opponent can do nothing, but can also not be damaged by anyone. The hole created is a meter wide and is usually only used for one person, although multiple people are standing within a one meter proximity of each other it can immobilize them too. The breakdown effect occurs at a D-Rank spell speed.

    Extra: Seeing as this effect is on the ground only, it doesn't affect people that are flying.
    Heavenly Arrows:
    Name: Heavenly Arrows

    Rank: D

    Type: Offense

    Range: 25 meters

    Appearance: The user puts both their hands to their sides and releases seven arrows composed of Heavenly Body Magic towards their target. Each arrow is three inches wide and up to 25 meters long.

    Description: These arrows travel at D-Rank spell speed and have a two post duration and a three post cooldown. Together, the three of them do D-Rank damage according to the enemy's rank.

    Extra: The arrows do not home in on a target but can be turned easily in midair, allowing for an easy change in direction to follow an opponent.
    Meteoric Strength:
    Name: Meteoric Strength

    Rank: D

    Type: Supplementary

    Range: Self

    Appearance: This spell has no appearance.

    Description: Meteoric Strength enhances the user's strength stat by one tier for two posts with a three post cooldown.

    Extra: Cannot be used on other people, only works on self because it relies on the user having Meteor at their disposal.
    Heavenly Beams:
    Name: Heavenly Beams

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user releases seven fast-moving beams from their hands that attack their target. The beams are made of Heavenly Body Magic and are about one foot wide and up to 60 meters long.

    Description:In addition to their C-Rank spell speed, the beams can be aimed at the target in midair so that they can trail their target. They have a two post duration and a three post cooldown. Together, the four of them do C-Rank damage according to the enemy's rank.So this spell can be used over the course of 2 posts? If so please state so

    Extra: This spell homes in on the opponent using the caster's precision stat. The stat must be at the equivalent rank for it to be able to home in on opponents.
    Heavenly Blast:
    Name: Heavenly Blast

    Rank: C

    Type: Offense

    Range: 60 meters

    Appearance: The user starts by closing their fist, except for two fingers, and then swipes it backwards. A large sphere (3 meter wide radius) of Heavenly Body Magic appears and rushes towards the target with great force and speed.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does C-Rank spell damage according to the enemy's rank.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Heaven Palm:
    Name: Heaven Palm

    Rank: C

    Type: Offense/Supplementary

    Range: 60 meters

    Appearance: After grasping their other arm, the user fires a 2 meter wide radius blast of Heavenly Body Magic at their target from their flattened palm, pushing them away and damaging them.

    Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does D-Rank spell damage according to the enemy's rank and has a knockback effect of 25 meters.

    Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
    Worm Hole:
    Name: Worm Hole

    Rank: C

    Type: Supplementary

    Range: 60 meters

    Appearance: Creates a black hole at the user's end and a white hole at a target location. Both are 2.5 meters tall.

    Description: Allows the user to move through the black hole and exit from the white hole. The white hole must be created within 60 meters of the user and the spell must first arrive there as it travels at C-Rank speed before the user can use it. It can be used by up to 5 people at once. It has a 3 post duration and a 4 post cooldown.

    Extra: Those who entered through the black hole can also enter the white hole and exit from the black hole, but at that point the spell will end no matter how much duration is left and will go on cooldown once all of them have gone through.

    Meteor Shower:
    Name: Meteor Shower

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth four blasts of Heavenly Body Magic. They are are each 12 meters wide and will home hone in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possibleWill it deal the same amount of damage to everyone or less?

    Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown.

    Extra: Because Asteroid Field doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Gravity Flux:
    Name: Gravity Flux

    Rank: B

    Type: Supplementary

    Range: 45 meters radius maximum

    Appearance: Creates a magic circle in the ground at the user's targeted area which then causes everything to either be pulled down or sent flying upwards by gravity. This causes visible distortions in the air.

    Description: Gravity Flux occurs at B-Rank spell speed in a 45 foot meter radius magic circle maximum. It does no damage, instead immobilizing enemies for the duration of the spell. It has a four post duration and a five post cooldown.

    Extra: Because Gravity Flux doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
    Asteroid Field:
    Name: Asteroid Field

    Rank: B

    Type: Offensive

    Range: 45 meter radius

    Appearance: User creates a magic circle in the air that shoots forth sixteen blasts of Heavenly Body Magic; the asteroids are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.
    Will everyone take the same amount of damage or is it split up?
    Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown.

    Extra: Asteroid Field occurs from the user's location and shoots the blasts of Heavenly Body Magic forward.

    Null Void:
    Name: Null Void

    Rank: A

    Type: Offense

    Range: 70 meter radius maximum

    Appearance: Creates a 70 meter wide, 70 meter high maximum zone at a target area that makes the entire area look like deep space.

    Description: The area is deprived of all air, dealing C-Rank damage to the opponent over four posts with a five post cooldown. The zone must be created and will travel at an A-Rank spell speed.

    Extra: Enemies will likely be out of breath and could even go unconscious if they spend all four posts within the zone; however the latter is up to them.
    Planetary Ring:
    Name: Planetary Ring

    Rank: A

    Type: Offense

    Range: 175 meters

    Appearance: User creates a 3 meter wide spinning ring made of Heavenly Body Magic in their hand. There is a .5 meter wide hole at the center of the ring.

    Description: Ring flies at A-Rank spell speed and does A-Rank damage to an opponent on contact. This has a two post duration and three post cooldown.So this spell can be used over the course of 2 posts? If so please state so

    Extra: The edge of the ring is extremely sharp, even though it seems to just be made out of light.

    Grand Chariot:
    Name: Grand Chariot

    Rank: S

    Type: Offense

    Range: 100 meter radius maximum

    Appearance: While in the air, the user places both hands on top of each other, with the top hand having only the index and middle fingers spread out. Seven Magic seals are then summoned in front of the user and connect together to make what appears to be a constellation. Each Magic seal then releases a powerful light blast down on the opponent, forming the same pattern on the ground before exploding. The seals can also be drawn in the sky before being cast, bombarding an opponent with countless beams of light. This spell is extremely destructive in nature.

    Description: Grand Chariot does S-Rank damage to all within a 100 meter radius. The attack moves at S-Rank spell speed and has a one post duration with a two post cooldown.

    Extra: The Magic Array for this spell resembles the constellation of the Big Dipper which also consists of seven stars. "Grand Chariot" is also the French name for that particular constellation.

    Altairis:
    Name: Altairis

    Rank: SS-Rank

    Type: Offense

    Range: 350 meter maximum

    Appearance: The user crosses their arms above their head to begin casting the spell. As they prepare to fire the spell, all nearby shadows are drawn towards them, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. The user then unleashes the orb towards the target. The orb appears to be incredibly dense, and may hold a tremendous amount of gravity to crush the opponent. Its nature is comparable to a black hole, due to its incredible pull on the surrounding materials, people, and light.

    Description: Altairis travels at SS-Rank spell speed and does SS-Rank damage. It has a max two post duration and an entire topic cooldown.So this spell can be used over the course of 2 posts? If so please state so

    Extra: Altair is the twelfth brightest star in the night sky.







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    avatar
    Selenia



    Posts : 760
    Join date : 2015-10-11
    Age : 22

    Re: Selenia's Heavenly Body Magic

    Post by Selenia on Fri Feb 05, 2016 4:36 pm

    Bump~



    avatar
    Genesis



    Posts : 323
    Join date : 2015-12-06
    Age : 16

    Re: Selenia's Heavenly Body Magic

    Post by Genesis on Fri Feb 05, 2016 8:46 pm

    This looks good then soooooo





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    Re: Selenia's Heavenly Body Magic

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      Current date/time is Mon Oct 23, 2017 2:44 am