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    Rasa Antumbra's Magic

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    Rasa-Antumbra



    Posts : 12
    Join date : 2016-01-10

    Rasa Antumbra's Magic

    Post by Rasa-Antumbra on Sun Jan 10, 2016 3:28 pm

    Shadow Subversion
    Rank D
    Caster Magic: Shadow Make
    Element: Shadow
    Main Magic
    Guild: None
    Specific to Rasa
    Offense and Defense


    Magic Description
    Rasa's magic is his own personal touch on Shadow-Make magic. While in theory it has all the strengths and weaknesses of shadow-make, Rasa has applied his own unique spin to aid in his profession. As such, his variant is almost purely utility based. There are very few options for him to attack with, so instead he manipulates shadows to confuse or distract people. Shadow Subterfuge is the personification of a "smoke and mirrors" magic.

    Perks of Magic
    Creation, transmutation, and transformation of shadows. Rasa can create, shape, and transform shadows into objects. Objects do not provide combat advantages.

    Weaknesses
    Relies on the manipulation of shadows, making it difficult or nearly impossible to use under conditions with few shadows. This means the effectiveness of the magic also varies based on condition of lighting. No shadows, no magic. Extremely vulnerable to light magic. Few direct attacks. Few defensive buffs.


    Strengths
    Under optimal conditions where there are lots of shadows this magic becomes extremely powerful.
    Provides potential for stealthy attacks if it's dark enough.
    Extremely versatile and can adapt to almost any situation.
    This magic is all about shadows and positioning. If there are no shadows, there's nowhere to go. If there are lots of shadows, there are lots of places to go.


    Spells

    Cloak:
    Name: Cloak

    Rank: D

    Type: Defense

    Range: Up to 3m around Rasa

    Appearance: Darkness swirls around Rasa causing him to slowly vanish. Starts at the extremities and moves towards his torso, and finally his head.

    Description: Rasa merges with the shadows around him, effectively becoming invisible as long as he stays within the shadows. He MUST stay within the shadows however. Can cloak allies as long as they stay in contact with Rasa. This is a stealth, not a shield. It doesn't block anything. It doesn't prevent damage. It is literally just a stealth.

    Duration: Takes one post to completely vanish. Spell ends if Rasa either leaves the shadows, casts another spell, or is hit with a spell. Lasts two posts after being hidden. Sensory spells of C rank or higher can see through this.

    Cooldown: Three posts.

    Extra: Can be interrupted, negating the effect.

    Shadow Step:
    Name: Shadow Step

    Rank: D

    Type: Supplementary
    Range: 25m

    Appearance: There is a puff of shadowy smoke at both his entry and exit location.

    Description: teleports from his current location to another location at D rank speed. Destination must be connected to starting location by shadow.
    Duration: Instant
    Cooldown: Three Posts
    Extra: Poof be gone

    Grasp:
    Name: Grasp
    Rank: D

    Type: Supplementary

    Range: 20m

    Appearance: A shadowy hand reaches out to grab an object.

    Description: Rasa can spawn a shadowy hand from within any shadow up to 20m away, as long as the shadow connects to him. The hand can reach up to 5m out of the shadows to grab an object and drag it back to Rasa. Object has to be able to be physically held by one hand. Objects are invisibly moved at D rank speed.

    Duration: Two posts. One to move the object, another to use the object.

    Cooldown: Three posts.

    Extra: Items can be invisibly moved through the shadows, but not stored. Can only move one object at a time.

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    Last edited by Rasa-Antumbra on Sat Jan 30, 2016 2:07 am; edited 10 times in total



    The greatest sin is boredom.
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    Genesis



    Posts : 323
    Join date : 2015-12-06
    Age : 16

    Re: Rasa Antumbra's Magic

    Post by Genesis on Wed Jan 13, 2016 9:31 pm

    Hi my name is Genesis and I will be grading your app today. Corrections are in this color
    @Rasa-Antumbra wrote:
    Shadow Subversion
    Rank D
    Custom Magic
    Element: Shadow
    Main Magic
    Guild: None
    Specific to Rasa
    Offense and Defense


    Magic Description
    Centers on the manipulation of shadows to deceive enemies. It has few direct uses and is used primarily in subterfuge. This needs a longer description. Two paragraphs would be fine.

    Perks of Magic
    Power is related to shadows and thus gains or loses effectiveness based on how numerous the shadows are.Elaborate more on the perk. Give us percentages or how many tiers you get stronger by. Also note that you cannot get stronger by having many of our shadows up on the field

    Weaknesses
    Relies on the manipulation of shadows, making it difficult or nearly impossible to use under certain conditions.
    Power of the magic also varies based on condition of lighting.
    Unable to effectively attack an opponent based on lighting.
    Explain these weaknesses more clearly


    Strengths
    Under optimal conditions this magic becomes extremely powerful.What defines as optimal conditions? Elaborate more. And how does it become extremely powerful?
    Provides potential for powerful attacks when in extreme darkness.How does it provide powerful attacks in extreme darkness. Is the attacks more powerful? If so I need a percentage by rank and that would equal a magic perk.
    Extremely versatile and can adapt to almost any situation.


    Spells

    Cloak:
    Name: Cloak

    Rank: D

    Type: Defense

    Range: Up to 3mYou may raise this to 10 meters radius if you wish

    Appearance: Darkness swirls around Rasa causing him to slowly vanish. Starts at the extremities and moves towards his torso, and finally his head.

    Description: Rasa merges with the shadows around him, effectively becoming invisible as long as he stays within the shadows. He MUST stay within the shadows however. Can cloak allies as long as they stay in contact with Rasa.

    Duration: Takes one post to completely vanish. Spell breaks if Rasa either leaves the shadows, casts another spell, or is hit with a spell. You cannot have a spell that makes a State that the cloak can be broken by 1 D rank spell but you will still take full damage since this is an invisibility spell. Also state that those with a C rank or higher sensory spell can see through this spell. Lasts two posts after being hidden.

    Cooldown: Two posts.Raise this to 3 posts

    Extra: Can be interrupted, negating the effect.

    Shadow Step:
    Name: Shadow Step

    Rank: D

    Type: Movement Change this to supplementary
    Range: 25m

    Appearance: There is a puff of shadowy smoke at both his entry and exit location.

    Description: Instantly teleports from his current location to another location. Destination must be connected to starting location by shadow. If used during Cloak spell, goes on a shorter cooldown. Change the fact he teleports instantly to he travels at D rank speed when teleporting. Also a spell cannot affect the cooldown of another spell

    Duration: Instant
    Cooldown: Three Posts / One posts Take out the one post cooldown. No spell is allowed 1 post cooldowns

    Extra: Poof be gone

    Grasp:
    Name: Grasp
    Rank: D

    Type: Offense

    Range: 25m / 5m If the range is not AoE the distance 25 meters. If it is AoE take out the 25m and just post 10 meters

    Appearance: A shadowy hand reaches out to grab an object.

    Description: Rasa can spawn a shadowy hand from within any shadow up to 25m away, as long as the shadow connects to him. The hand can reach up to 5m out of the shadows to grab an object and drag it back to Rasa. Object has to be able to be physically held by one hand. Objects are invisibly moved. This seems more like a supplementary spell to me. If you want it to be offense you cannot allow it to grab onto other objects and cause damage. That would be two separate spells. Nonetheless state that it travels at D rank speed. If you wish for this to be offensive state that it causes D rank damage altogether  

    Duration: Two posts. One to move the object, another to use the object.

    Cooldown: Three posts.

    Extra: Items can be invisibly moved through the shadows, but not stored. Can only move one object at a time.

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    Bump when edits have been made~
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    Rasa-Antumbra



    Posts : 12
    Join date : 2016-01-10

    Re: Rasa Antumbra's Magic

    Post by Rasa-Antumbra on Thu Jan 14, 2016 11:29 am

    bump



    The greatest sin is boredom.
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    Genesis



    Posts : 323
    Join date : 2015-12-06
    Age : 16

    Re: Rasa Antumbra's Magic

    Post by Genesis on Thu Jan 14, 2016 6:45 pm

    @Rasa-Antumbra wrote:
    Shadow Subversion
    Rank D
    Caster Magic: Shadow Make
    Element: Shadow
    Main Magic
    Guild: None
    Specific to Rasa
    Offense and Defense


    Magic Description
    Rasa's magic is his own personal touch on Shadow-Make magic. While in theory it has all the strengths and weaknesses of shadow-make, Rasa has applied his own unique spin to aid in his profession. As such, his variant is almost purely utility based. There are very few options for him to attack with, so instead he manipulates shadows to confuse or distract people. Shadow Subterfuge is the personification of a "smoke and mirrors" magic.

    Perks of Magic
    Power is related to shadows and thus gains or loses effectiveness based on how numerous the shadows are. I don't mean physical power, it's not going to hit harder if there are a lot of shadows, or hit weaker if there are few shadows. I literally mean if there is no shadow at all, there is no magic. If there are lots of shadows, or total darkness, there is more options. This seems more like a weakness. Also please refrain from using 1st person in apps

    Weaknesses
    Relies on the manipulation of shadows, making it difficult or nearly impossible to use under conditions with few shadows.
    Power of the magic also varies based on condition of lighting. Elaborate more please
    Unable to effectively attack an opponent based on lighting.
    No shadows, no magic. Lots of shadows, lots of magic. Pretty simple, no?Move the last part to strengths


    Strengths
    Under optimal conditions this magic becomes extremely powerful.[color=#0000ff]Be specific during what conditions is this magic extremely powerful.
    Provides potential for stealthy attacks if it's dark enough.
    Extremely versatile and can adapt to almost any situation.
    This magic is all about shadows and positioning. If there are no shadows, there's nowhere to go. If there are lots of shadows, there are lots of places to go.


    Spells

    Cloak:
    Name: Cloak

    Rank: D

    Type: Defense

    Range: Up to 3m around Rasa

    Appearance: Darkness swirls around Rasa causing him to slowly vanish. Starts at the extremities and moves towards his torso, and finally his head.

    Description: Rasa merges with the shadows around him, effectively becoming invisible as long as he stays within the shadows. He MUST stay within the shadows however. Can cloak allies as long as they stay in contact with Rasa.State that you take full damage still if you are hit with a spell

    Duration: Takes one post to completely vanish. Spell ends if Rasa either leaves the shadows, casts another spell, or is hit with a spell. Lasts two posts after being hidden. Sensory spells of C rank or higher can see through this.

    Cooldown: Three posts.

    Extra: Can be interrupted, negating the effect.

    Shadow Step:
    Name: Shadow Step

    Rank: D

    Type: Supplementary
    Range: 25m

    Appearance: There is a puff of shadowy smoke at both his entry and exit location.

    Description: teleports from his current location to another location at D rank speed. Destination must be connected to starting location by shadow.
    Duration: Instant
    Cooldown: Three Posts
    Extra: Poof be gone

    Grasp:
    Name: Grasp
    Rank: D

    Type: Supplementary

    Range: 25m

    Appearance: A shadowy hand reaches out to grab an object.

    Description: Rasa can spawn a shadowy hand from within any shadow up to 25m away, as long as the shadow connects to him. The hand can reach up to 5m out of the shadows to grab an object and drag it back to Rasa. Object has to be able to be physically held by one hand. Objects are invisibly moved at D rank speed.Spawning the hand from 25 meters away and allowing it to grab objects from five meters away is 30 meters altogether. Please edit that.

    Duration: Two posts. One to move the object, another to use the object.

    Cooldown: Three posts.

    Extra: Items can be invisibly moved through the shadows, but not stored. Can only move one object at a time.

    {None yet}

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    Rasa-Antumbra



    Posts : 12
    Join date : 2016-01-10

    Re: Rasa Antumbra's Magic

    Post by Rasa-Antumbra on Thu Jan 14, 2016 7:21 pm

    Clear?



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    Genesis



    Posts : 323
    Join date : 2015-12-06
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    Re: Rasa Antumbra's Magic

    Post by Genesis on Fri Jan 15, 2016 3:23 pm

    Alright last edit.

    For your perk state that each of your creations will have zero combat advantages.
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    Rasa-Antumbra



    Posts : 12
    Join date : 2016-01-10

    Re: Rasa Antumbra's Magic

    Post by Rasa-Antumbra on Tue Jan 19, 2016 1:44 pm

    Done



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    Rasa-Antumbra



    Posts : 12
    Join date : 2016-01-10

    Re: Rasa Antumbra's Magic

    Post by Rasa-Antumbra on Sun Jan 24, 2016 1:20 pm

    bump?



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    Genesis



    Posts : 323
    Join date : 2015-12-06
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    Re: Rasa Antumbra's Magic

    Post by Genesis on Fri Jan 29, 2016 1:48 pm

    I apologize for the late reply but after talking to the staff you will need to match the number of strengths with weaknesses. Once again I apologize




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    Rasa-Antumbra



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    Join date : 2016-01-10

    Re: Rasa Antumbra's Magic

    Post by Rasa-Antumbra on Sat Jan 30, 2016 2:08 am

    bump



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    Genesis



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    Join date : 2015-12-06
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    Re: Rasa Antumbra's Magic

    Post by Genesis on Sat Jan 30, 2016 8:39 am

    Alright then first approval given.




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