Apocalypse Curse
SS Rank | Calamity Curse | N/A |
Main | Tartarus | Yes |
Both
Magic Description
Zagan use to be a Destroying Angel long before the War on Heaven. As such he was gifted with the ability to cause natural disasters and some not so natural disasters, more over the power to enact the apocalyptic disasters. These disasters range from shifting the magnetic pull to causing a forest fire. When he was cast out of Heaven that gift became his Curse. Rage filled him at his casting out and that is the trait that his Curse Magic took to be it's power. Now he is able to still summon the powers of Nature to cause damage and mayhem where ever he goes. Though this is Curse magic so things that would normally affect magic will not affect his power.Perks of Magic
Seven Seals - Zagan is able to create Seven Curse Seals on any surface. Each Curse Seal holds a Curse spell inside it. The spell contained is by Zagan's preference though it must be one of his own. At any given time he can release the Curse Seal and the spell with activate, the point of casting is where ever the seal was placed. While a spell is contained in a seal, Zagan loses his ability to cast that spell. Once released it automatically goes into cool down. Elemental Affinity - based on the surroundings, Zagan's spells gain strength. On a hot dry day, fire spells because twice as strong. In a cracked Wasteland or on a Mountain, Earth Spells are twice as strong, etc. At the same time any spell that would be adversely affected by the weather or landscape will have its strength cut in half.
Undying Hatred - Zagan's Curse Magic is based on the Hatred. The more hatred he feels towards someone the more powerful his curses become it becomes. So every time that he is injured, his hatred grows towards that person and his next spell is doubled in power. Only the next spell is doubled and only if directed at the person that injured him.
Weaknesses
Though it is capable of using multiple elements, it does not change the weakness of those said elements from their normal adversities. Fire is till weak again Water and so forth. Along with the normal elemental weaknesses, because of the way that the magic works there is no preventing damage between individuals. Nor is there anyway to direct the magic to target a single person, all spells always affect an area. As such any ally's anywhere near the spell will be damage just as easily as an enemy could. On the flip side, defensive and supplementary spells only work on him and no one else.Strengths
Curse magic is very versatile as it can draw upon multiple elements do deal damage or to defend himself. As well this magic is completely area of Effect so it will always damage more than one thing. As well as being a curse, normal things that would affect magic, such as nullification magic, does not work on it.Spells
- D Rank Spell:
- Name: Push
Rank: D Rank
Type: Offense
Range: 2 Meters Radius / 5 Meter Range
Duration/Cool Down: 1 post / 2 posts
Appearance: A wave of energy that looks like a rippling in the air.
Description: Zagan stretches out his hand and energy shoves anyone with in range back another 10 meters.
Extra: N/A
Name: Scorch
Rank: D Rank
Type: Offense
Range: 5 Meter Radius
Duration/Cool Down: 1 post / 3 posts
Appearance: A red seal that erupts with flame that are both black and red in a pillar straight up 10 meters
Description: A seal appears and a second later fire erupts up out of it. The flames are hot enough to turn a tree into ash.
Extra: N/A
Name: Pitfall
Rank: D Rank
Type: Offense
Range: 5 Meter Radius
Duration/Cool Down: 3 post / 4 posts
Appearance: A brown seal appears on the ground and that area becomes soft and malleable like quicksand.
Description: A seal appears in a area that Zagan gestures to. The ground is turned to something similar to quick sand. Movement on this ground is nigh impossible and anyone who tries to walk on it quickly sinks. No damage is dealt by this spell.
Extra: N/A
- C Rank Spells:
- Name: Gale Force
Rank: C Rank
Type: Supplementary
Range: up to 10 meters
Duration/Cool Down: Instant / 1 posts
Appearance: Zagan's body just moves so fast that he looks like a blur
Description: Zagan imbues himself with the speed of a gale force for a single dash that makes him appear as a blur.
Extra: N/A
Name: Inhale
Rank: C Rank
Type: Offensive
Range: 10 Meters Radius
Duration/Cool Down: 1 post / 3 posts
Appearance: A purplish seal appears around Zagan then quickly contracts and pulls people in.
Description: A purplish seal appears around Zagan and half a second later the seal contracts inward incredibly fast, pulling everyone within a 10 meters of his person straight towards him as long as they are of his rank or lower.
Extra: N/A
Name: Lightning Strike
Rank: C Rank
Type: Offense
Range: Hand to 10 meters cone, going out at 10 meters
Duration/Cool Down: Up to 10 posts / Duration +2
Appearance: Red Lightning with a Black Aura
Description: Zagan holds out his hand and lightning shoots out and strikes all in its bath, even going through someone to hit the person behind them. All those struck by the lightning are paralyzed and unable to move for the duration the spell is affecting them if they are of Zagan's Rank or below. Zagan can hold the spell up to 10 posts though those hit by the spell are only damaged by the initial strike.
Extra: N/A
Name: Crush
Rank: C Rank
Type: Offense
Range: 10 Meters
Duration/Cool Down: 2 post / 3 posts
Appearance: Black Seal that edges glow Red when activated
Description: A black seal appears on the ground and a second later the seal activates. Immediately slamming someone towards the ground. Anyone affected is slowed to half their normal speed.
Extra: N/A
Name: Blaze
Rank: C Rank
Type: Offense
Range: 1 Meter out to 20 Meters in a cone, going out 20 Meters
Duration/Cool Down: Insant / 1 posts
Appearance: Black and Red Flame shot out in a cone
Description: Zagan swings a hand out and flames shoot from his hands flying out and spreading the further they go. The flames are so hot that they can burn wood to ash easily.
Extra: N/A
- B Rank Spells:
- Name: Flame Spin
Rank: B Rank
Type: Offense
Range: Self / 5 Meter Radius
Duration/Cool Down: 3 posts / 4 posts
Appearance: Spinning Black and Red Translucent Flame
Description: Black and Red flames form around Zagan, dealing damage to anyone that comes within 5 meters. This does nothing to protect him from any kind of attack, nor does it stop any attack from hitting him. The flames stay around him no matter where he goes for the duration of the spell.
Extra: N/A
Name: Pestilence
Rank: B Rank
Type: Offense
Range: 20 Meters every post
Duration/Cool Down: 4 posts / 5 posts
Appearance: A Green and Black Mist
Description: Zagan has a black and green seal appears on the ground around him. The moment the seal forms a dark green and black mist starts spreading out about chest high. Everything living caught within the mist begins decaying or receiving damage. Every post that someone stays in the mist they'll continue to receive damage. Wind Magic is capable of easily moving the mist away.
Extra:
Name: Blaze
Rank: B Rank
Type: Offense
Range: Within 30 Meters with a 30 Meter Radius
Duration/Cool Down: 1 post / 3 posts
Appearance: A circle of Fire that erupts from the ground.
Description: A blood red magic circle appears on a surface or even in the air. A second later a gout of flame erupts out, burning everything caught within it's burning area. The flames are hot and strong enough to turn wood into ash.
Extra: N/A
Name: Down Pour
Rank: B Rank
Type: Supplementary
Range: 30 Meter Radius
Duration/Cool Down: 4 post / 5 posts
Appearance: Heavy Rain Storm
Description: Once Cast, Clouds form in the sky and heavy Rain Drops begin to fall. The Rain is in fused with magic strong enough to put out any Fire including fire magic that is of B rank and below. Once the rain stops though the sky will still remain cloudy unless cleared up by another means.
Extra: N/A
- A Rank Spells:
- Name: Twister
Rank: A Rank
Type: Offense
Range: 10 Meter AoE with a that travels 40 Meters forward
Duration/Cool Down: 2 post / 4 posts
Appearance: Looks like a tornado
Description: A seal appears in front of Zagan and a tornado quickly forms and spins out towards in a jagged line. While the tornado is only 10 meters big anything within 20 meters can easily be sucked up and destroyed by the tornado.
Extra: N/A
Name: Repel
Rank: A Rank
Type: Offense
Range: Self to 40 Meters out from him
Duration/Cool Down: 1 post / 3 posts
Appearance: Like a Pulse
Description: Zagan has to make a single sharp sound, like a snap, clap or stopping his foot. Once done pure energy flings out from him and damages anyone within range. If someone is within 10 meters of Zagan, not only are they damage they are flung backwards.
Extra:
Name: Quake
Rank: A Rank
Type: Offense
Range: Self to 40 Meters out from him
Duration/Cool Down: 1 post / 3 posts
Appearance: Like an Earth Quake
Description: The Area around Zagan begins to break up and damages anyone standing within the area. Because of this kind of magic anyone high enough will not be damaged at all. As well this spell cannot be used if Zagan is in the air himself.
Extra: N/A
- S Rank Spells:
Name: Armageddon
Rank: S
Type: Offensive
Range: 50 Meter Radius for AoE, No distance
Duration/Cool Down: 3 post / 5 posts
Appearance: Flaming boulders falling from the sky.
Description: Once Cast the sky becomes clouded, red flames streaking through the clouds. Meteors soon after begin to fall, striking the grown in a random pattern causing explosions of rock and flame where ever they hit.
Extra: N/A
Name: Twisting Armor
Rank: S
Type: Defensive, Offensive
Range: Self
Duration/Cool Down: 1 post / 2 posts
Appearance: Wind twists around Zagan so fast that it appears have tornadoes are covering every inch of his body.
Description: Air spins around Zagan's body so quickly that it acts like a shield blocking an attack of S rank or Lower and weakening an Attack of SS rank or higher. If someone were to touch Zagan while the Twisting Armor is active they'll be flung away and dealt damage.
Extra: N/A
- SS Rank Spells:
- Name: Apocalyptic Burden
Rank: SS
Type: Offense
Range: Up to a 60 Meter Radius for AoE, No distance
Duration/Cool Down: 1 post / 5 posts
Appearance: An area glows with a black seal and a second later the magic activates, making the edges of the seal glow a blood red.
Description: Zagan stretches forth his hand to a spot on the ground or floor. At that spot a black seal appears on the ground or the floor itself. Anything on top of it, whether a tree, building or even a person will not have the seal appear on them or it. Once the seal activates, everything on top of the seal are crushed to the earth dealing damage to those unlucky enough to be standing on top of it. For those who are flying, jumping or floating above the seal will be dealt double damage when they crash to the ground. Standing on the ground will be dealt normal damage, lying on the ground already will be dealt half damage and anyone on the other side of the seal won't be affected at all.
Extra: N/A
Last edited by Zagan on Sat Oct 24, 2015 10:04 pm; edited 4 times in total