Welcome to Sacred Seas, the guild that aspires to rise from the depths of the ocean to the heavens above. This guild cares for all those of mystical wonder and born from the true magic that takes place in the island the guild is held on. Those who are of this guild are not only strong but simply fight to stay alive and to remain on top of the food chain at all costs.
Long ago lived an ancient city, one of great and marvelous mysteries. It was here that was told where the birth of the Demon and God Slayer Magic was held, it was here where the scriptures were written and it was here that the life of all magic was sprouted. In literal terms that is, from raging wars over who had power over what the glorious city was submerged into water from ruin and the great magic that once held its walls and buildings together, collapsed under the body of the water. The magic however, did not fade or disappear in fact it furled itself in a seed like manner of which was deeply rooted into the floor of the ocean. Time would pass as the capsule would grow larger and larger each day as if it were a seed sprouting itself or an egg hatching. The magic finally burst as white particles would float through a current that would all lead to a tiny plant that too was rooted into the soil of the water. The moment the white light touched the plant was the moment everything changed.
The great walls and buildings that were collapsed would start to reshape and restructure from anything from pillars, domes, and even mausoleums of great size and height. The plant too would begin to grow in size. The walls and buildings in fact weren't moving on their own they all seemed to have been attached by some form of rooting which would move on its own in a corresponding nature. The plant soon would sprout and unfurl to be a magnificent tree which would glow with bright white lights from the branches down. The rooting vastly implanted deep into the soil of the land would have an interesting effect on the whole area as the land began to rise and remove itself from bottom of the ocean to above its level. With the land rose more of which attached itself to the main land which was that of the tree. Several different sections rose with the tree that day, in fact even waterfalls were formed. The waters from them were different though, much like the tree the waters would pour from the cliffs into the water below the lands but would give off a bright white tint to their waters.
The water seemed to service itself as a purification center as the second the water touched the ocean below the now floating lands dead plants, nature and the like once again sprung to life. It was as if the water was a source of life itself, in fact the tree seemed to be a source of life itself as it lived on its own, pulsating and the like. The whole island that now rose from the waters and up into the skies was alive, and seeping with magical energy, the lost magic that was used to create all magic in the existing world. The magic itself could not be harnessed for if one were to try to tap into the power they would simply die from the exertion of its power. In fact the magic was simply used to keep the land floating in air and forever keep the flow of its waters in tact. It seemed as if yet another form of magic was used on the land as well because due to the tree being their even though the land was high in the sky, oxygen was still available and in fact it was quite inhabitable.
Many citizens would come and go, colonizing on the floating island, then would soon leave or die out from simply the abuse or trying to harness the magic that keeps the island alive. Behind many of their makings and technology would be left on the island, actually it made the island seem homely. The Island is only accessed through swimming up the current of waters that flow off of it's peaks, call it a pun towards stair way to heaven but rather stream to heaven. The only way one may be able to have the ability to swim up the stream is if they are of pure value in other words have no evil intent to the island. Many Years would pass as the Island once again had no inhabitants on its soils, in fact it wasn't till a former guild mage by the name of, Amaterasu, found its existence.
She stumbled onto the land by a happy little accident, in fact it was just a simple vacation trip. She was swimming in the body of the water of which the white waters falling from the sky interested her. She would attempt to swim up the current, and would make it up without any fail or hesitation from the island itself, it was as if it was calling her name and beckoning her to come forth. As she made it to the top she saw the magnificent tree before her as its entrance was welcoming and warm to her. She would walk through the tree and to her surprise see the marvelous land before her. Various land structure connected to each other through bridges of stone and nature alike. Coliseum, Houses, anything of which was the definition of a city was all here.
It was from this point that Amaterasu wanted to make this her home, and it was here that a voice spoke to her saying the Magic of the island was hers to have so long as she took care of it. It was here that it spoke to her in a sacred way, that followed her to her heart, she felt at peace, this was the new home for Sacred Seas, the guild that would prove to rise from the ocean to the heaven above. The island met many a names before from its original name of Elendia, then Sky Forge, followed by Heavens Peak, and finally its new name which was named by Amaterasu, Sea Summit. Amaterasu had her quirks for irony, and felt Sea Summit was a fitting name for it. And so birthed the new home of the Sacred Seas, the guild of the city in the sky.
What Do We Stand For: Sacred Seas is a guild created by the former Ace of Black Airs. The guild was founded after Amaterasu wanted to strive to be much like her brotherly figure, Krow. Due to being raised by Black Airs, the views of this guild is much like Black Airs in the fact that those who are of this guild Fight to Survive and do what it takes to live. Failure in this guild is simply not an option, as the results to failure to all members of this guild simply means to be killed. All members in this guild are of equal rank and value as the terms of rank and title mean nothing in this guild, everyone in the guild is seen as an equal and a child under the Tree of Magic. Those who are in the guild are chosen by the Tree of Magic, and as such will be seen as one of the Heaven's Star Children.
Rules of The Guild:
- All Trans actions and agreements such as affiliates and trades will be dealt through the Guild Master, if any transaction is made behind the guild master this is seen as an act of treason and betraying and will result to being removed from the Guild.
- All wizards who show any signs of weakness such as failure to win a battle or failure of too many quests they will be forced to leave the guild, failure is simply not an option one must fight to survive.
- Fighting with members of the guild is banned unless training, if violence commences in the guild amongst guild members they will be punished, the first will be a warning, the second time will result in doing what ever the Guild Master asks the accused to do, and the third will result in removal from guild. It is physically impossible to have intentions of killing while being on the island as the Tree of Magic will bind the one with ill intent to the floor before evicting them immediately. The Guild Hall is a Non-Player Kill Spot, meaning all threads can have no death whilst being in the Sacred Seas Guild Forum.
- If you wish to leave the guild you must make a thread with the Guild Master about you leaving, if you post "leaves" it will be denied and you will still be a member, the thread must be with the GM, and must be a valid excuse as well as be a detailed thread which is about 1-2 pages long.
- All Guild members have to be of a spirit species, demon, or god like species which includes angels, fallen angels, mermaids, and the like..
- Sea Summit:
The Sea Summit is the literal island that rose from the ocean, here are various sections and buildings that carry various ancient glyphs of hidden magics unknown to the world as well as the tales of the creation of Magic itself. The island is big enough to be equal the size to that of Fiore, in fact it is and has the same amount of continents on it however each continent serves as a different city and habitat.
- First Continent, The Entrance:
When one gains access to the Island the entrance is that of the Giant Magical Tree that gave life to the island. The tree has a huge arch underneath it that serves as a doorway which leads to a bridge that carries over into the mainlands which house the Guild of Sacred Seas.
- Second Continent, Slayer's Courtyard:
This continent houses the tombs of the dead, it is rumored that those who rest here are the very creators of all the Slayer Magics. Each Tomb is labeled by Genre of Slayer and guarded by a stone statue that categorizes the tomb by their appropriate genre. One Statue is that of a Dragon, another is that of a Male with a Sun over his face and the other of a female with a Moon on her face. Each had a scripture in glyphs on base that held them up. One would read "Tomb of the Dragons", "Tomb of the Gods", "Tomb of the Devils".
- Third Continent, Lightning's Peak:
It's unknown as to why but when one travels to this park of the Seas Summit lightning always currently strikes here, it isn't explained nor will it ever be explained, but here is where it is rumored was the creation of Lightning Slayer Magic though this is only just a rumor.
- Fourth Continent, Heaven's Hand:
This Land is rumored to be where the first mage once lived, in fact it is so isolated that only one building exists on the land the rest of the land are various floral and glyphs laid out amongst the land.
- Fifth Continent, City of Serpents:
This is the land that has all of the cities and buildings that allow housing and people to live in. This land is swarming with activity as it has it's own Battle hall. Here is where Guild members and visitors alike can just relax and sleep.
- Sixth Continent, Crescent Pass:
This is the land the houses the guild hall for the Sacred Seas. The guild hall looks like a giant mansion but is actually the Monastery that was created for the learning of Magic, in it are various libraries full of knowledge on old and lost magic in ancient writing that have yet to be deciphered. The Guild Hall has three floors total, the main floor which has the entrance and the bar, the second floor which has the training rooms, the guild hall of fame, and finally the Guild Quest Board, the Last floor has the Guild master room which has a giant inverted Crescent moon glyphed onto the front of the giant double doors which when opened lead to giant room of ancient glyphs and a chair split in color from white to black.
Legal Guilds:
Fairy Tail Guild:As it stands as of right now there is no alliance with the Fairy Tail Guild or any telling there will be, if there appears to be a relation with the Fairy Tail Guild, the Gm and their Gm will meet first before any changes here will be made.
Blue Pegasus:As it stands as of right now there is no alliance with the Blue Pegasus Guild or any telling there will be, if there appears to be a relation with the Blue Pegasus Guild, the Gm and their Gm will meet first before any changes here will be made.
Sabertooth:As it stands as of right now there is no alliance with the Sabertooth Guild or any telling there will be, if there appears to be a relation with the Sabertooth Guild, the Gm and their Gm will meet first before any changes here will be made.
Light Bringer:As it stands as of right now there is no alliance with the Light Bringer Guild or any telling there will be, if there appears to be a relation with the Light Bringer Guild, the Gm and their Gm will meet first before any changes here will be made.
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Neutral Guilds
Sage Pillar:As it stands as of right now there is no alliance with the Sage Pillar Guild or any telling there will be, if there appears to be a relation with the Sage Pillars Guild, the Gm and their Gm will meet first before any changes here will be made.
Black Airs:As it stands as of right now there is no alliance with the Black Airs Guild or any telling there will be, if there appears to be a relation with the Black Airs Guild, the Gm and their Gm will meet first before any changes here will be made.
Dragon Heart:As it stands as of right now there is no alliance with the Dragon Heart Guild or any telling there will be, if there appears to be a relation with the Dragon Heart Guild, the Gm and their Gm will meet first before any changes here will be made.
Illegal Guilds
Tartaros Guild:As it stands as of right now there is no alliance with the Tartaros Guild or any telling there will be, if there appears to be a relation with the Tartaros Sin, the Gm and their Gm will meet first before any changes here will be made.
Animus Sin:As it stands as of right now there is no alliance with the Animus Sin Guild or any telling there will be, if there appears to be a relation with the Animus Sin, the Gm and their Gm will meet first before any changes here will be made.
Guild Master: The Guild Master is a mage with the use of Shadow Devil Slayer Magic, she founded this guild after mysteriously stumbling onto the land now known as Seas Summit. Amaterasu, believes in fighting to survive and hates the use of titles and as such she treats all her guild mates equally and considers them all of equal power.
Aces: Aces are members who are held highly in the Guild and have reached the high rank of A and above, these members are often seen as mentors to those who are lower than them and are given a name by a star sign. .
Members:These are the everyday Guild members who are tasked to follow the rules of the Guild located in the Sacred Seas Code of Conduct. All members report to the Guild Master if they have any problems. The members of this Guild are as followed.
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